Monday, 27 May 2013
Small is beautiful
Richard Ayoade's Submarine, based on Joe Dunthorne's novel of the same name.
By the way, a couple of other indie movies I'd recommend for inventiveness, depth and heart are Duncan Jones's Moon and Toa Fraser's Dean Spanley. Though, just to prove I haven't gone all arthouse just yet, I also enjoyed Joseph Kosinski's Oblivion - proper chilling SF that is, with scary aliens and battle robots too, and not much change out of £120 million. Bryan Singer's Jack the Giant Slayer also managed to be big and clever at the same time, mainly by having its abundant humour derive from character, thereby not undermining the sense of threat when the story needs to turn serious. (Dr Who could learn a lot from that.)
But enough of the Barry Norman stuff - back to Submarine. I've mentioned Joe Dunthorne's work before, but this seems like a good time to revisit it, seeing as we've been chatting about whether interactive literature can break out of its old dungeon bash origins and earn a place alongside real fiction. Mr Dunthorne started out writing computer text adventures - or so he claims with tongue in cheek - and has tried his hand at writing an interesting kind of gamebook, You Are Happy. There are no dwarves or ten-foot corridors.