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The lost continent of Abraxas
Mirabilis: Year of Wonders
Statement on the use of generative AI
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Vulcanverse solo roleplaying gamebooks
The Way of the Tiger
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Friday, 16 October 2015
The first glimmer of the Fabled Lands MMO
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I was talking recently about the RTS game Plague that I worked on with Sam Kerbeck and Richard Fletcher at Domark (later Eidos). Around the ...
16 comments:
Friday, 2 October 2015
Breaking the butterfly
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Last week I was talking about Plague , the game I designed at Eidos in the mid-90s that morphed from sim-medieval London to "the g...
4 comments:
Friday, 25 September 2015
A journal of the Plague years
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Jamie and I went to work at Eidos Interactive in late 1995. I don't even think it was Eidos yet - that was some kind of reverse take...
Friday, 18 September 2015
Black and wight
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A little while back I mentioned a Kickstarter campaign by Megara Entertainment for a hardback edition of Crypt of the Vampire , which was ...
4 comments:
Friday, 11 September 2015
Darkness and light
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I make no secret of my admiration for the work of John Whitbourn, who I believe ranks as one of Britain's leading exponents of weird ...
2 comments:
Wednesday, 9 September 2015
Secret lore
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I keep forgetting about this, but Mikael Louys of Megara Entertainment recently reminded me that a Players' Book has been released fo...
13 comments:
Tuesday, 1 September 2015
The etiquette of roleplaying
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Inigo Hartas, who is the son of my dear friend and long-time colleague Leo , is a roleplayer. My position as Inigo’s godfather is ironic,...
24 comments:
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