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The lost continent of Abraxas
Mirabilis: Year of Wonders
Statement on the use of generative AI
Thoughts on artificial intelligence
Vulcanverse solo roleplaying gamebooks
The Way of the Tiger
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Thursday, 15 June 2017
Pillow fight
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Normal service will be resumed tomorrow, but in the meantime I had to show you this. Dragon Warriors pillows . I know it sounds like a ken...
Friday, 9 June 2017
See what's on the slab
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To give an idea of what makes The Frankenstein Wars such a revolutionary (no pun intended) development in gamebooks, I asked writer Paul Gr...
13 comments:
Thursday, 1 June 2017
The dawn of the Frankenstein Wars
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It’s hard to put a precise timeline to it, but say the first real gamebooks appeared in the early 1970s. That means they’ve been around f...
15 comments:
Friday, 19 May 2017
Forget about storytelling and your games will yield better stories
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“Some writers try to envision the structure beforehand, and they shape the story to fit it, but this is so often a trap. You should not try ...
24 comments:
Monday, 15 May 2017
What a great fantasy movie looks like
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Last time I was over at Leo Hartas 's he recommended some movies I needed to catch up on. One of them was Kubo and the Two Strings a...
5 comments:
Friday, 5 May 2017
"The Right Duke" (a Shakespearean World War 2 scenario)
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Even by the standards of my group’s seasonal specials, this scenario is an odd one. The specials, held four times a year, are used for epic...
12 comments:
Friday, 28 April 2017
Winning the smart way
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Quite a few reviews of my second-ever gamebook, The Temple of Flame , claim that it's too difficult. You have a series of metaphorical f...
8 comments:
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