Gamebook store

Wednesday, 27 April 2016

Eight crimson arrows

John Jones recently pointed out that there's a pretty glaring omission in the reissued edition of Castle of Lost Souls. Most of the illustrations are not in the paperback, for reasons I can't remember now but it may simply have been that I couldn't get good scans of them at the time. Okay, fine, you can use your imagination. So no harm done? Ah, but one of those illustrations contained a vital clue. Here it is, along with the corresponding section:
You go only a short distance before arriving at a door. On the floor in front of you, eight crimson-fletched arrows have been placed in an intriguing pattern. You can pick up the arrows if you wish; remember to note them on your Adventure Sheet if so. There is no other way on from here, so you step forward and open the door. Turn to 153
And while I'm about it, I should also thank John for having helped out with some very useful advice on The Eye of the Dragon, another of those '80s gamebooks that recently resurfaced from the tidal flats of time. It's thanks to him that the Dagger of the Mind spell now does 3 points' damage instead of 2. Mind you, if you find yourself thinking of using it as a free strike in combat then you might have trouble completing the adventure. Just saying.


  1. Thanks you for the thank yous. It's also cool that I have my own search label here.

    1. I'm planning for the future, John. I figure this isn't the last time I'll be correcting errata that you've pointed out.