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Showing posts with label Dan Boultwood. Show all posts
Showing posts with label Dan Boultwood. Show all posts

Wednesday, 22 February 2017

Four of the best


I'm so used to queuing these blog posts up months in advance -- "we'll have a gamebook piece followed by a scenario followed by game design theory..." -- that it's easy to overlook actual news when it happens. Luckily I was reminded by Andy Fletcher recently that the long-awaited new edition of the Dirk Lloyd books has finally arrived. Not only do the books boast new covers by dapper Dan Boultwood, illustrator of the DL strip in The Phoenix, but the original trilogy has now been joined by a fourth title, The Headmaster of Doom.

There's a story behind it, you'll be glad to hear. Jamie and I originally came up with the idea for a new book series called Grimmer Grammar, in which an ordinary boy called Arthur Tooms ends up at a creepy school for the undead. He has to pretend to be a zombie to fit in. The school has houses such as Charnel House, Slaughter House, Mad House, and so on, the kids sleep in "doomitories", and there are characters like Zom Brown, Lucretia Bitely, and Stitches the caretaker.

As you can see, we were aiming for comedy squarely along the lines of Dark Lord because that's what the publishers all seemed to expect, and in the end they turned out to want it in spades (rusty, mould-spotted, gravedigger spades) because they decided not to launch it as a new series but squeeze and pummel it until it fitted into a Dirk Lloyd shaped hole. And that's how come The Headmaster of Doom. All the laughs you would have got with Grimmer Grammar, and with all your favourite characters from the Dark Lord series too. Happiest days of your life (or death), so they say...

Wednesday, 4 March 2015

A Dark Lord in full colour


Jamie Thomson and I created the character of teen lord of evil Dirk Lloyd over beers in my garden back in the late summer of 2007. It's easy to assume when you see a big success such as the books have grown into that it all comes about overnight. Not a bit of it. Jamie gave blood, sweat and tears to develop the concept into a very funny novel that (as you know) eventually won the Roald Dahl Prize. Five years and many drafts, that took. We would have given up if not for Fabled Lands LLP supremo Frank L Johnson, who rallied us for one final push and spent one Guy Fawkes' Night in Lewes pep-talking Jamie into writing the masterpiece of his career.

Since then the Dirk Lloyd story has been continually optioned for TV and movies (fingers crossed) and we regularly return to the idea of a DL game. And now Dirk is bursting into new life in a vibrant comic strip that will run in The Phoenix, the UK's best kids' magazine, starting on March 7. With art by the ultradimensionally talented Dan Boultwood and story ideas by Jamie and me, what's holding you back?