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Showing posts with label Egypt. Show all posts
Showing posts with label Egypt. Show all posts

Tuesday, 16 July 2013

A traveller from an antique land

Fabled Lands LLP is undertaking to bring back into print all the gamebooks in the ‘80s and ‘90s written by me, Oliver Johnson, Jamie and Mark Smith. There’s about three dozen of them in all, and none of us have Jovian parentage, so it won’t be accomplished overnight. But in the course of the next six months you should at least see my four Virtual Reality books and another old-time gamebook series that we can't talk about yet, but that will also include a new prequel and maybe a new sequel that I have been specifically asked to note is not licensed to Fabled Lands LLP, so in other words we'll publish the old paperbacks of those but not the new books, if there are any. Hope that's completely clear.

This week, as an amuse-bouche to that feast of gamebook awesomeness, we’re releasing Oliver Johnson’s Curse of the Pharaoh. This has been out-of-print for over two decades. It was originally published in the Golden Dragon series, which also included Eye of the Dragon (which, judging by Mrs Giggles's uncompromising review there, I had better do some revision work on!) and The Lord of Shadow Keep. Egyptology is one of Oliver’s hobbies, so you can expect something a little bit more authentic than the usual mummy’s curse adventure.

Curse of the Pharaoh is on sale on Amazon now. And, if you played and enjoyed it back in the day, please go on over and give it a review. The only way we can keep doing these books is if the wider world starts to take notice of them, and there’s no better way to achieve that than by word of mouth.

Tuesday, 30 March 2010

Cities of Abraxas: Utesh

Set on an island beyond the easternmost exit arch of the Vadem Causeway, Utesh can only be reached by boat or flier. From a distance the city resembles one vast pyramid shimmering in the white coastal light. But in fact there is no pyramid in the whole city: the buildings are arranged in a grid with the smallest at the perimeter rising to the central tower called the Sky Axis wherein are the dual thrones of the Ward of the Red Crown and the Ward of the White Crown. Thus the overall form of all the buildings sketches out a pyramid, ensuring that the cosmic energy collected by the Sky Axis is properly focused and conveyed to all the inhabitants.

The city is built of golden stone, the buildings comprising broad spire-topped towers (shaped like Cleopatra's needle) or square arched colonnades. Often the tops of columns are carved to resemble stylized sea fronds, for the Uteshi believe themselves descended from the merfolk who dwell on the ocean bed. Murals commonly depict the city's bird- and animal-headed gods, or replicate in stylized form the all seeing Eye of Horus that stares from the summit of the Sky Axis.

To the west, on the mainland, is the necropolis. Here the tombs are pyramid-shaped, again the aim being to focus cosmic forces so as to preserve the bodies that lie within.

Government: Utesh is a theocracy. The priesthoods of the different gods function
like ministries, in theory comprising two factions whose heads (and supreme priests of the temples of that faction) are the Wards of the White and Red Crowns. In practice, byzantine intrigues and alliances blur the simple factionalism of the system.

People: The Uteshi average slightly over six feet and are of slender build. Faces are typically high-cheekboned, eyes almost feline, jaw sharp, skin tawny olive-gold. Hair is white or very pale fawn. However, men usually shave their heads but may have long sideburns or small straight beards; women keep their hair very short except for Mohican-style crests.
Culture: More important than monetary wealth in Utesh is neth - literally, "eye". A man's degree of neth shows how well respected he is. Nobles are born with more neth than commoners, citizens have more than foreigners. Certain professions (notably the priesthood) carry more neth than others. You can earn more by good manners, poise, learning and heroism. Neth is used up like spiritual currency - in return for favors from the gods, and to balance against any wrongdoing that might otherwise result in imprisonment, torture or death.