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Showing posts with label Akatsurai. Show all posts
Showing posts with label Akatsurai. Show all posts

Friday, 17 February 2023

Lords of the Rising Sun arrives as DLC

Players of the Fabled Lands CRPG by Prime Games can now head to fresh adventures in the distant east with the new downloadable content comprising Akatsurai, a feudal country on the brink of civil war. New lands to explore, new quests to find, new enemies to fight, and new loot to plunder. Banzai!

To help you rig your vessel for the trip, the base game currently has its biggest discount ever and Steam are providing a daily deal for the DLC. Grab your dai-sho and get over there.

Thursday, 30 August 2012

The Land Below the Sunrise

Want to pick up a big, sumptuous full-colour map of Akatsurai to go with the newly reissued FL Book 6: Lords of the Rising Sun? Thought so. Well, hit the link and it's yours. Mythic cartography courtesy of Russ Nicholson as usual.

While you're at it, and if that low, low price of free appeals, why not grab a copy of Tetsubo, the Oriental-themed RPG that Jamie and I wrote originally as a Warhammer supplement. We delivered our first draft the day the commissioning editor left Games Workshop, so it ended up cast into the oblivion of a Nottingham filing cabinet. (Or so I like to think. More likely it just lay on the floor under a desk for a year.) It's only a work-in-progress, and it's full of all that Dungeons and Dragons stuff like alignment, ho hum, but there's enough there to get an Akatsurai role-playing campaign going if you're so inclined.

The Oriental RPG I'm really waiting for is Paul Mason's Outlaws, based on the exploits of the Water Margin heroes. I ran my own Kwaidan variant of Outlaws at just about the time I was writing Lords of the Rising Sun, so (as usual) a lot of the ideas for the gamebook came from our role-playing sessions.

Monday, 27 August 2012

Fabled Lands Book 6 is back in print

Fabled Lands
The new edition of Fabled Lands Book 6 goes on sale today. As you can see from Kevin Jenkins's cover, the action takes place in the Oriental land of Akatsurai, which has a strong flavour of Heian and Kamakura Japan with a little bit of Thai, Burmese and Chinese folklore thrown in for good measure - although, to avoid the usual archly indulgent exoticism of a Western writer looking East, I mostly avoided Japanese terms. So no ninja, samurai are "knights", and the Emperor is referred to as the Sovereign, a better translation of the role in the period I was drawing on for inspiration. (Sixteenth century explorer Will Adams thought the Japanese Emperor was more like a Pope.) I would have used the term Lord Protector instead of Shogun, too, except that might have caused confusion with the title of General Marlock in Book 1.

The blurb is a bit small to read on the image here, so to save you eye-strain:

The LORDS OF THE RISING SUN rule the exotic kingdom of Akatsurai. But proud warrior clans constantly seek to overthrow them. In the turmoil of war, there are countless opportunities for a quick-witted adventurer. Will you spy for the Shogun? Become one of the Sovereign's chivalrous knights? Or just play one side against the other in your pursuit of riches and power? 


Track down the elusive, raven-winged Tengu to learn the secret arts of sorcery and swordplay. Defeat the vampires, skilled in martial arts, who guard the Lost Tomb of the Necromancer. Enter the dreadful cloisters of the Noboro Monastery, where you will fight the most dangerous opponent of all — yourself.


Thursday, 3 June 2010

Dem bones

It is quite likely that the first volume of the Fabled Lands RPG, if it ever appears, will come packaged with a sourcebook of Akatsurai, the eastern island inspired by Jamie's and my love of Oriental cultures.

The very good reason for this is that we have 80% of the book already written. Firstly because we wrote the entirety of a medieval-period Japanese sourcebook called Tetsubo that we originally intended for publication as a Warhammer supplement. And second because our gaming group ran a Heian Japan role-playing campaign using Paul Mason's Outlaws of the Water Margin rules, and the events of that campaign formed a large part of FL Book Six.

Although Tetsubo was not destined to see the light of day in its WFRP incarnation, putting it together was about the most fun project we've ever worked on together. Not least because it gave us an excuse to watch dozens of great Chinese and Japanese movies. At any rate, between the 200+ pages of manuscript we have for that and the half-dozen scenarios from the Kwaidan campaign, there's enough there for a pretty thick book. And that's even before we add the FL RPG rules. And you can grab a free copy of the Tetsubo part of it by clicking on the cover there in the sidebar. 

In this famous Kuniyoshi triptych, Princess Takiyasha, the daughter of Taira no Masakado, uses a scroll to call up a skeleton spectre to menace Mitsukuni, Lord of Shimoda. According to legend, Takiyasha's powers of witchcraft derived from her father, who foiled attempts on his life by surrounding himself with magically created duplicates. In the center panel, we see that the Lord of Shimoda has just defended himself against an assassin, so perhaps the purpose of the spectre is not to bite off his head, as videogamers and anime enthusiasts may suppose, but simply to give him some sleepless nights in which to reflect on this disturbing intimation of mortality.

Ad Blankestijn explores a possible inspiration for Kuniyoshi's flesh-tingling apparition here on his fascinating blog. Ad writes:
"...I could not only admire ukiyo-e by Kuniyoshi such as “Mitsukuni defying the skeleton specter,” but also saw mummies of yokai. These were apparently preserved in temples, where in the past they must have been taken out of their boxes and shown to the gullible country folk whenever the priest wanted to scare them into belief in higher powers. They were made by stitching together the bones and skulls of small animals as monkeys and birds and adding feathers or skin (or doing intricate things with washi paper). These yokai mummies looked so creepy that they really scared me more than the prints!"