Maybe you have no interest in the MCU. I wouldn't blame you. As a fan of Marvel in the Silver Age I counted myself lucky to have had a second bite of the cherry with movies from Iron Man through to Avengers: Endgame. That's an eleven-year run with very few flops (I wouldn't bother with Iron Man 3 again and I deliberately avoided Taika Waititi's sniggering take on Ragnarok) or even thirteen years if we include Spider-Man: No Way Home.
After that, for me, Marvel fatigue set in. Too many TV shows, too much multiverse, and the great characters were all gone. It felt a lot like the way the Silver Age deflated into the Bronze Age. I lived through that once and didn't want to witness it all over again. Also, the MCU seemed to be depending too much on sending itself up, and once you start on that route you're going all the way to the bottom.
But then, just the other week, the news that Robert Downey Jr will be returning as... wait, what? Doctor Doom? Surely a ghastly and cynical ploy to try and lure back the diehard fans like me who'd fallen out of love with all the multiverse shenanigans.
Well, maybe. Except that the creative team for Marvel Studios' Phase Six are Anthony and Joseph Russo, who helmed some of the best movies in the MCU's own little Silver Age. Their track record forces me to think again. Set aside the cynicism. Consider: if Robert Downey Jr as Doctor Doom is going to work, and work well, what might that involve?
And so I wrote this little speculative snippet. And if superheroes aren't your thing, forget it and come back tomorrow. But if you have any love for the MCU, take a look and let me know if you agree, or disagree -- or (best of all) if you have an idea of your own.
If you had a Tardis and you went back two thousand years and showed the druids some examples of modern technology, I bet you they wouldn’t be impressed. They’d look at wi-fi and jet engines and antibiotics and electricity and then they’d tell you why their Mystic Meg explanation of the universe was the only true one.
You don’t even need a time machine. These people are all around us nowadays. The Earth is flat. Vaccines cause autism (and/or implant microchips). 5G causes cancer (and/or covid-19). The climate isn’t heating up. Democrats eat babies on their pizzas. The moon landings were faked. 9-11 was a government hoax. Used to be that this kind of thing was limited to a few crazies, but the internet seems to have woken up a strain of hyper-gullibility. A friend of mine was told by a publican who believes covid-19 doesn’t exist that “scepticism is good”. And so it is. But only if you can tell scepticism from cussed denialism.
Why do people snap up these myths? There are two parts to the answer. The first explains why they are looking for myths to believe. If you ask people who convert to a religion later in life (and who therefore haven’t been conditioned early on to accept it without question), the most common reason they give for converting is: “Modern life was getting me down. Everything seemed so complex. But then I discovered this faith and it makes everything simple.”
Now, your first response if you’re a real sceptic would be: “Why should a complex system have an easy answer?” People lap up an easy answer because it makes them feel safer, and their need to feel safe overrides the issue of whether the easy answer is likely to be right.
Then there’s the question of amour-propre. A lot of people who buy into conspiracy theories are not dumb, but they’re self-educated and therefore only half-educated. They’ve never been trained in logical thought, never learned to spot fallacies. They have a vested interest, in fact, in not even wanting to spot fallacies.
Here’s why: if you feel left behind, accepting a logic-defying belief puts you on a level playing field with better educated people because if logic and evidence count for nothing then experts have no advantage. When you accept the conspiracy you gain self-respect. You think you’re special. You can sneer at the “sheeple” who accept science and reason. Those idiots with their qualifications and their degrees -- you know better from "the university of life" and a few hours trawling the internet.
The internet fuels this nonsense because it’s a junk store of unfiltered claims and mislabelled data. Demented conspiracy theorists trawl through it, apply a sort of green-ink, back-bedroom, halfwit parody of expert analysis, and suddenly you have them “proving” that President Biden doesn’t have access to Air Force One or that the coronavirus genome contains a human DNA sequence.
OK, so that’s why these people are susceptible to conspiracies and where they’re getting their “information”. But why these particular myths?
I got the answer to that the other night while I was watching Iron Man 2. If you haven’t seen it – well, watch Iron Man 1 instead (and don’t for the love of reason watch Iron Man 3), but here’s the recap. Tony Stark is dying of palladium toxicity. “I’ve tried every element to power my arc reactor,” he says, “but none of them works. I need a new element.” The arc reactor keeps his heart beating, you see, so no getting rid of that.
The problem of the new element wouldn’t really be its structure, of course. There aren’t a lot of puzzles when all you’re putting together are protons and neutrons. It’s how you’d synthesize it that would be tricky. But that’s fine. Give that a pass. It’s sci-fi. The point is how Tony learns the structure of the new element, like so:
See, his dad, Howard Stark, figured it all out back in the ‘70s but didn’t have the technology to synthesize it. He left Tony a home movie in which he says, “You can do it.” He doesn’t say what the element is. He doesn’t draw a diagram or tell Tony about a file where he could look it up. It’s a gnomic hint at a deep secret. At this point the conspiracy theorist in all of us sits up.
Tony goes to his old office. There he sees the model of the Stark Expo park that his dad was standing in front of in that movie. He takes it home, randomly removes lots of buildings, and then realizes that the remaining buildings, if thought of as protons and neutrons, look like a superheavy but stable atomic nucleus. The new element!
But hang on. If his dad had figured out arc reactor tech fifty years ago, why didn’t he publish? He was a weirdly secretive guy? OK then, but this is really important and it could die with him. So why would he hide the info in a cardboard model of an expo park, and make a sly hint about it on a home movie – and just hope neither would get chucked away? He could have tattooed the nuclear structure on baby Tony’s bottom, for heaven’s sake. Or just left him a Read This file.
It’s storytelling, that’s why. Offered a trail of breadcrumbs, moviegoers don’t ask, “What’s this trail of crumbs doing here? Who put it there? Why did they?” Instead they go, “Ooh, a trail of crumbs. Better follow it.”
And that’s how conspiracies work. They weave a story. Their audience: the poor saps who feel left out by a world where you have to apply reason, keep thinking, and continually update your theories. Offer them a conspiracy with the shape of a story, however simplistic, and they’re Pavlov-conditioned to jump through the hoop you’ve held out for them and feel they’ve done something really smart.
Just as you can defend yourself from demagogues by learning to spot the tricks of rhetoric, you can defend yourself against conspiracy-peddlers by knowing the techniques used by storytellers. The same twists, reveals, and reversals that a writer uses to pull you into a story can also be employed to snare you in a dangerous delusion. The world is complicated; get over it. Simplistic answers are often wrong. But you have a brain that’s more complex than any other structure that we know of in the universe. Use it. Don’t be the druids they’re looking for.
Jamie and I are just back from Heppenheim, where we were the guests of Nic Bonczyk, our German publisher, at Manticon. Paul Mason, who used to be a regular in our Tekumel games, was also over from Japan so it became quite a reunion.
We got to watch an axe-throwing contest (Jamie actually threw a few himself; nobody was maimed), gave a couple of talks (on roleplaying and on gamebooks), chatted to lots of great people who we previously only knew from the internet, feasted mightily on fine Teutonic fare, and drank our fill of great beer - including the justly fabled Mantibräu.
This all took place at Starkenburg Castle, which overlooks the town like the backlot set for a James Whale movie - and, as a matter of fact, Berg Frankenstein is just a few miles up the valley. While sitting in the town square I couldn't help thinking of the scenes from my comic Mirabilis, themselves hommage to The Fearless Vampire Killers, in which the villagers are watched from on high as they go unsuspectingly about their business.
My only regrets: one, missing the Heppenheim lantern trail, a jaunt around the folklore-themed streetlamps of the old town; and, two, not getting to join in Nic's every-hombre-for-himself Wild West one-shot game, which he was running in a dark corner of the battlements while we gave our second talk.
Nic's game was being played in German, mind you, which would have presented me with something of a challenge as I can understand about ten words - among them, Können Sie Brausgang? which Paul suggested as the German title of our latest Spielbüch. I can forgive continental gamebook fans not being much interested in that one, though; after three days away, returning to Britain felt to me and Jamie like coming back to a madhouse. The newspaper headline was "Doctor" Liam Fox accusing the EU of putting "theological obsession ahead of economic wellbeing". Wait, what? "We've arrived at Heathrow Terminal Decline," said Jamie. We felt like turning right round and getting the plane back to a place of sanity. I can see why most Europeans take no real interest in what's going on in our politics -- probably out of polite embarrassment for the recent British collapse into utter senility.
Here's a spooky small-world moment from our trip. Eating al fresco on the final night, I noticed a guy on the next table wearing an Iron Man t-shirt. I don't mean some johnny-come-lately movie-Shellhead fan, either. This was a proper Gene Colan armour design from the Tales of Suspense days. I wanted to go and shake his hand, but he wasn't one of the convention attendees (they were all up at the castle) and I figured we'd just end up trying to communicate in sign language. Then he looked over at our table and said: "Jamie?" Turns out it was Garry Shaw, a writer and Egyptologist whom Jamie had met at a book festival in Wigtown a couple of years ago. Surrounded by all that Hessian folklore on the street lamps, the chance encounter didn't even seem all that strange.
Just to digress for a moment (as if I hadn't already), some of the Manticon attendees were asking me what I thought of today's gamebooks, and Martin Noutch's Steam Highwayman got some love. So this seems as good a place as any to point out that he's running a Kickstarter for the second SH book. If you like Fabled Lands you'll want to back this. There's just over a week to go and the campaign has already made its target, so what have you got to lose?
Anyway, many thanks to Nic and the Manticon folks for making us welcome. It was our first trip to Germany but it won't be the last.
Crunch was a short-lived magazine for kids published by Scholastic in the mid-1980s. It featured a curious mix of puzzles, riddles, news, an article on sports, a school short story, and an assortment of odd facts deemed by adults to be of interest to children. Plus, in among that lot, "The Island of Illusions", a Golden Dragon gamebook adventure by Oliver Johnson and me, and illustrated by Leo Hartas.
As you can see from the cover there was also a "free" gift: the very first Crunch joke book. Patient: "Doctor, doctor, I keep seeing insects." Doctor: "You'll be all right. It's just a bug that's going round." Hopefully the last Crunch joke book too, then.
I don't know if there are any other copies of the magazine out there. It isn't the sort of thing you'd cherish like, say, Tales of Suspense #86 (Iron Man vs the Mandarin) or TV21 #2 (last remaining Dals encounter their mutated descendants, the Daleks). But it does feature Leo's painting that originally inspired the Rathurbosk Bridge in Legend - scene of many dark intrigues, secret assignations and vertiginous set-piece battles over the last twenty-six years. It was the first location where we playtested DW warlocks. But that's another story.