A brilliant illustration by Russ for one of my Virtual Reality gamebooks, Necklace of Skulls. He had to Tipp-Ex out the little girl's face in the background and redraw it because the art director said the original looked "too oriental". I had just returned from honeymoon in Mexico and Guatemala, where I had seen a lot of Mayan kids, and Russ's original drawing was in fact spot-on.
The same art director on the same series made Russ redraw the Gargan sisters in Heart of Ice. He had them in army-style muscle t-shirts and she wanted them wearing something big and baggy. Which made no sense at all; they were hardbody soldiers and proud of it, not the sort to favor dungarees that gave them the outline of an old floor cushion. If we turn Heart of Ice into an e-gamebook, that'll be the first thing I fix.
Coming up in the next eight weeks or so: the floodgates are open and you'll be seeing masses of Abraxas concept art and world background, followed by more of the Invaders & Ancients books including a never-before-published role-playing scenario. Plus lots more of Russ's amazing art on those and another couple of projects that we've got bubbling away at the back of the Fabled Lands Studio. Less than a week to go now before that all kicks off.